Class ChestMenuUtils
java.lang.Object
io.github.thebusybiscuit.slimefun4.utils.ChestMenuUtils
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Method Summary
Modifier and TypeMethodDescriptionstatic voiddrawBackground(ChestMenu menu, int... slots) static org.bukkit.inventory.ItemStackgetBackButton(org.bukkit.entity.Player p, String... lore) static org.bukkit.inventory.ItemStackstatic ChestMenu.MenuClickHandlerstatic org.bukkit.inventory.ItemStackstatic org.bukkit.inventory.ItemStackgetMenuButton(org.bukkit.entity.Player p) static org.bukkit.inventory.ItemStackgetNextButton(org.bukkit.entity.Player p, int page, int pages) static org.bukkit.inventory.ItemStackstatic org.bukkit.inventory.ItemStackstatic org.bukkit.inventory.ItemStackstatic org.bukkit.inventory.ItemStackgetPreviousButton(org.bukkit.entity.Player p, int page, int pages) static StringgetProgressBar(int time, int total) static org.bukkit.inventory.ItemStackgetSearchButton(org.bukkit.entity.Player p) static org.bukkit.inventory.ItemStackstatic voidupdateProgressbar(ChestMenu menu, int slot, int timeLeft, int time, org.bukkit.inventory.ItemStack indicator)
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Method Details
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getBackground
@Nonnull public static org.bukkit.inventory.ItemStack getBackground() -
getNoPermissionItem
@Nonnull public static org.bukkit.inventory.ItemStack getNoPermissionItem() -
getNotResearchedItem
@Nonnull public static org.bukkit.inventory.ItemStack getNotResearchedItem() -
getInputSlotTexture
@Nonnull public static org.bukkit.inventory.ItemStack getInputSlotTexture() -
getOutputSlotTexture
@Nonnull public static org.bukkit.inventory.ItemStack getOutputSlotTexture() -
getEmptyClickHandler
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getBackButton
@Nonnull public static org.bukkit.inventory.ItemStack getBackButton(@Nonnull org.bukkit.entity.Player p, String... lore) -
getMenuButton
@Nonnull public static org.bukkit.inventory.ItemStack getMenuButton(@Nonnull org.bukkit.entity.Player p) -
getSearchButton
@Nonnull public static org.bukkit.inventory.ItemStack getSearchButton(@Nonnull org.bukkit.entity.Player p) -
getWikiButton
@Nonnull public static org.bukkit.inventory.ItemStack getWikiButton() -
getPreviousButton
@Nonnull public static org.bukkit.inventory.ItemStack getPreviousButton(@Nonnull org.bukkit.entity.Player p, int page, int pages) -
getNextButton
@Nonnull public static org.bukkit.inventory.ItemStack getNextButton(@Nonnull org.bukkit.entity.Player p, int page, int pages) -
drawBackground
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updateProgressbar
public static void updateProgressbar(@Nonnull ChestMenu menu, int slot, int timeLeft, int time, @Nonnull org.bukkit.inventory.ItemStack indicator) -
getProgressBar
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